Programming Challenge #13: CIRCUIT BOARD PRICE | Starting Out With C++ | Chapter 2

Programming Challenge #13: CIRCUIT BOARD PRICE | Starting Out With C++ | Chapter 2 comes from the “Review Questions and Exercises” section at the end of Chapter 2 in Tony Gaddis’ book Starting Out With C++ : From Control Structures Through Objects/8th Edition.

>_ Problem

An electronic company sells circuit boards at a 35 percent profit. Write a program that will calculate the selling price of a circuit board that costs $14.95. Display the result on the screen.

>_ Solution

#include <iostream>
using namespace std;

int main()
    float profit = .35,
          cost = 14.95,
          selling_price = (cost * profit) + cost;

    cout << endl;
    cout << "An electronic company sells circuit boards at a\n";
    cout << "35 percent profit. Therefore, the selling price\n";
    cout << "of a circuit board that costs $" << cost << " is $";
    cout << selling_price << endl << endl;

    return 0;

>_ Topics

2.1  The Parts of a C++ Program

CONCEPT: C++ programs have parts and components that serve specific purposes.

2.2  The cout Object

CONCEPT: Use the cout object to display information on the computer’s screen.

2.3  The #include Directive

CONCEPT: The #include directive causes the contents of another file to be inserted into the program.

2.4  Variables and Literals

CONCEPT: Variables represent storage locations in the computer’s memory, while literals are constant values that are assigned to variables.

2.5  Identifiers

CONCEPT: Choose variable names that indicate what the variables are used for.

2.9  Floating-Point Data Types

CONCEPT: Floating-point data types are used to define variables that can hold real

2.12 Variable Assignments and Initialization

CONCEPT: An assignment operation assigns, or copies, a value into a variable. When a value is assigned to a variable as part of the variable’s definition, it is called an initialization.

2.13 Scope

CONCEPT: A variable’s scope is the part of the program that has access to the variable.

2.14 Arithmetic Operators

CONCEPT: There are many operators for manipulating numeric values and performing arithmetic operations.

2.16 Named Constants

CONCEPT: Literals may be given names that symbolically represent them in a program.

2.17 Programming Style

CONCEPT: Programming style refers to the way a programmer uses identifiers, spaces, tabs, blank lines, and punctuation characters to visually arrange a program’s source code. These are some, but not all, of the elements of programming style.

>_ That’s it!: for Programming Challenge #13: CIRCUIT BOARD PRICE | Starting Out With C++ | Chapter 2!

Thank you for taking interest in what I do! I hope it was helpful for you as it has helped me in m journey in learning to program!

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